This site contains finished Games, ongoing Projects, and Blog entries. Most of my projects use C++ and my blog posts will likely be similarly focused on programming, but may drift into other random topics. Note that the site layout and content will be changing steadily as I continue to work on it.

I’m presently a Software Development Engineer at Microsoft working with Turn10 Studios on their Forza franchise. The majority of my time is spent implementing the UI, navigation, and high-level features of the Forza Motorsport games.

Excitement - February 28, 2016

Time for a new post I think… My last post was more than 2 years ago and I haven’t really touched this website since. I’m hoping that will change. There’s a lot of exciting things going on in my life right now - Sarah and I (and our puppy!) will start moving into our recently purchased house just two weeks from now. I am ridiculously excited. It’s in good condition, pretty large, and in decent...

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Codility - January 30, 2014

So I was recently introduced to the service Codility which provides programming challenges for people looking for a job in the industry. I’m not looking for a job, but I do like interesting programming challenges, so I thought I’d try it out. Apparently, once a month they release a new algorithmic problem to solve and test your solution for correctness and good time complexity. You can get a “silver” award if your program is correct...

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Divide And Conquer - January 19, 2014

Description: Survive against the onslaught of the multi-colored orbs! Where they come from and how they found you, nobody knows! What we do know? The big ones will get angrier when you shoot them! Your best bet is to cut them in half using your laser-powered ship connector!

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